TIE-40406 Gamification: Theory, Practice and Design, 5 cr
Implementation TIE-40406 2019-01
The course is implemented as a seminar where students select an area of gamification and deepen their knowledge on the theory, practice and design on this specific area. The course enables the student to gain expertise on how the area of gamification of their choosing can be defined, theorized and designed as well as how it manifests in technology, culture and organizations.
Participation to contact sessions is in principal compulsory.
The course aims to develop the understanding of the following:
- understand the concept of gamification
- interpret gamified structures and interactions
- understand how to design gamification and apply it in practice
- know how to implement gamification as a design principle
|Methods of instruction|
|Person responsible||Juho Hamari, Jonna Koivisto|
Numerical evaluation scale (0-5)
Course lectures, weekly group assignments, weekly seminar sessions, group project work including a report and a presentation