Gamification Group in 54th Hawaii International Conference on System Science with collaborations in 6 papers and 4 tracks

The year has started with great news for us! Gamification Group in 54th Hawaii International Conference on System Science (HICSS) represents with collaborations in 6 papers and 4 tracks, e.g. in the areas of XR and gamification: Papers: Bujić, M., Xi, N., & Hamari, J. (2021). Emotional...

Postdoctoral Researcher / Researcher / Doctoral Researcher (gamification / VR, AR, MR / esports), 2-4 positions

Gamification Group (GG) at Faculty of information Technology and Communication Science, Tampere University (headed by Prof. Hamari) is internationally revered for seminal academic and societal contributions in the areas of novel technologies such as motivational information systems (e.g. gamification, game-based learning, quantified-self, persuasive technologies), internet...

Gamification/VR in Bioinformatics – Early Stage Researcher – ESR, Doctoral Studentships in the Marie Sklodowska-Curie Innovation Training Network, 1 position

Gamification Group (GG) at Faculty of information Technology and Communication Science, Tampere University (headed by Prof. Hamari) is internationally revered for seminal academic and societal contributions in the areas of novel technologies such as motivational information systems (e.g. gamification, game-based learning, quantified-self, persuasive technologies), internet...

Archetypes of Gamification: Analysis of mHealth Apps

Following the proliferation of smartphones and other smart devices into people’s everyday lives during the last decade, mobile application stores provide users with a plethora of different health-related mobile applications (mHealth apps). In such mHealth apps, gamification presents itself as a promising approach to increase...

The Esports Research Network (ERN) is here!

Esports, or competitive video gaming, is a major global phenomenon (est. revenue at $1.1bn, audience at 495m) that has developed from the internet cafes of the 90’s into a billion dollar industry that fills some of the largest stadiums in the world; there have even...

Doctoral Researcher (Playful Smart Clothing Design or Smart Textile Development), 2 positions

Gamification Group (GG) and Intelligent Clothing Group (ICG) are together hiring two doctoral students for the following positions (Apply): 1) Playful Smart Clothing Design (mainly positioned in GG) 2) Smart Textile Development (mainly positioned in ICG) Research in both positions is related to the ”Clothing-Integrated Interface (ClothFace) and Applications”...