CFP: Engaging Governance @ 54th Annual Hawaii International Conference on System Sciences (HICSS 2021)

Part of the “Digital Government” – track 54th annual Hawaii International Conference on System Sciences HICSS January 5-8, 2021 | Grand Hyatt, Kauai Important dates: July 15: Papers due August 23: Notification to authors September 4: Revision due for papers accepted with mandatory changes September 11: Notifications to authors of revised papers September 22: Final manuscripts due October 1: Registration...

Jurassic Tampere

In December 2019 the peaceful city of Tampere, Finland, was invaded by hundreds of dinosaurs. Small, brightly coloured rubber toy dinosaurs, to be exact. This was part of Jurassic Tampere an urban toyification activity organised as part of the ReClaim project. Why bringing toys in the...

“How game features give rise to altruism and collective action? Implications for cultivating cooperation by gamification” receives ISSIP-IBM-CBA-JST-CISCO Student Paper Award for “Best Industry Studies Paper” at HICSS 53

Cooperation and altruistic action are key prosocial behaviors in our society and pivotal for a number of desirable outcomes, such as engagement in charitable work, social support, increased cohesion as well as increased productivity within teams and better organizational performance [11][17][18][27]. It seems therefore evident...

ROOK! Playful data visualization for air quality

Rook is playful data visualization device aiming at the dissemination of air quality data, developed by Gamification Group member Mattia Thibault and Artur Cordeiro, in partnership with Waag, and with the collaboration of Yuri Alexsander, Mar Escarrabill, Luis Rodil Fernandez and Jéssyca Rios (full credits...

Call for Abstracts – alt.CHI 2020 | Children in 2077: Designing children’s technologies in the age of transhumanism

Submission Deadline – December 2, 2019 Please fill this notification of interest form if you intend to send an abstract for this submission: https://forms.gle/RibTudXcf3tWSbxF7   With this call, we want to propose an opportunity to human-computer interaction (HCI) researchers from various fields to contribute with a speculative paper...

Getting Healthy by Catching Them All: A Study on the Relationship between Player Orientations and Perceived Health Benefits in an Augmented Reality Game

Augmented Reality (AR) refers to the interactive coexistence of computer generated assets within the physical reality [4]. Such coexistence creates a unique opportunity in video games scenery, especially by altering the traditional way of playing video games. One of the earliest examples of the mobile...