What is esports betting?

As with almost every aspect of daily life, the global coronavirus pandemic caused massive disruption to the professional sporting calendar; it is only within the last few days and weeks that competitive play has begun to return, albeit in fits and starts. The suspension of...

Introducing VISQUAL: Scale for measuring visual qualities of graphical user interface elements

Interface aesthetics in our everyday devices have quickly started to garner attention as the means to positively affect usability and satisfaction. Moreover, interfaces that adapt to personal needs are increasingly common, which offers multiple options for different preferences considering layout flexibility and design. Perceptions of appealing...

New Book: Ludosemiotica

We all know what  "play" is, or at least we think we do. But, in fact, how does this indispensable cultural device really work? What does it mean "to play"? And what interpretative and communicative operations does it involve? Today, while our culture appears to be...

CFP: Streaming Media in Entertainment @ 54th Annual Hawaii International Conference on System Sciences (HICSS 2021)

Part of the “Digital and Social Media” – track 54th annual Hawaii International Conference on System Sciences HICSS January 5-8, 2021 | Grand Hyatt, Kauai Important dates: July 15: Papers due August 23: Notification to authors September 4: Revision due for papers accepted with mandatory changes September 11: Notifications to authors of revised papers September 22: Final manuscripts...

CFP: Gamification @ 54th Annual Hawaii International Conference on System Sciences (HICSS 2021)

Part of the “Decision Analytics, Mobile Services, and Service Science” – track 54th annual Hawaii International Conference on System Sciences HICSS January 5-8, 2021 | Grand Hyatt, Kauai Important dates: July 15: Papers due August 23: Notification to authors September 4: Revision due for papers accepted with mandatory changes September 11: Notifications to authors of revised...