FINNABLE 2020 - Tampereen teknillinen yliopisto

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FINNABLE 2020 - Exergames in Learning

FINNABLE 2020 fosters new ecosystems of learning that break through traditional boundaries about where, when, and with whom learning takes place.

FINNABLE project promote the research and design of collaborative, technology enabled learning environments for the 21st century locally and internationally. In cooperation with researchers, practitioners, private companies and the public sector, we are developing the capacity of educators to foster students’ growth as active, technology literate 21st century citizens with strong foundations for life-long and life-wide learning.

Exergames in Learning is a subproject that aims to design and study game solutions that increase physical activity in the classroom without interfering the objectives of the curriculum. The research studies the usefulness of a new serious game genre, educational exergames and explores ways to implement such games into the schools.

FINNABLE is a Tekes funded joint project (1.1.2012−30.6.2013) with University of Helsinki (coordinator). 

Responsible Leader: Kristian Kiili (TUT, Pori),

Project Manager and Researcher: Marko Suominen (TUT, Pori).

www.finnable.fi

Päivittäjä: Nevanranta Ulla, 21.12.2012 10:54.
Sisällöstä vastaa: Kiili Kristian
Asiasanat: tiede ja tutkimus, tietoa tty:stä, finnable, exergames, learning